Stadium2d
Table of contents
Extends Geometry2d
.
class Stadium2d extends Geometry2d {}
Constructs a new instance of the Stadium2d
class
Parameters
Name | Description |
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Properties
a: Arc2d
from
Geometry2d
get area(): number
b: Edge2d
from
Geometry2d
get bounds(): Box
c: Arc2d
from
Geometry2d
get center(): Vec
config: Omit<Geometry2dOptions, 'isClosed'> & {
height: number
width: number
}
d: Edge2d
from
Geometry2d
debugColor?: string
h: number
from
Geometry2d
ignore?: boolean
from
Geometry2d
isClosed: boolean
from
Geometry2d
isFilled: boolean
from
Geometry2d
isLabel: boolean
from
Geometry2d
get length(): number
from
Geometry2d
get vertices(): Vec[]
w: number
Methods
from
Geometry2d
distanceToLineSegment(A: Vec, B: Vec): number
Parameters
Returns
number
from
Geometry2d
distanceToPoint(point: Vec, hitInside?: boolean): number
Parameters
Name | Description |
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Returns
number
from
Geometry2d
getArea(): number
getBounds(): Box
getLength(): number
getSvgPathData(): string
getVertices(): Vec[]
hitTestLineSegment(A: Vec, B: Vec): boolean
Parameters
Returns
boolean
from
Geometry2d
hitTestPoint(point: Vec, margin?: number, hitInside?: boolean): boolean
Parameters
Name | Description |
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Returns
boolean
from
Geometry2d
isPointInBounds(point: Vec, margin?: number): boolean
Parameters
Name | Description |
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Returns
boolean
nearestPoint(A: Vec): Vec
Parameters
Name | Description |
---|---|
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Returns
Vec
from
Geometry2d
nearestPointOnLineSegment(A: Vec, B: Vec): Vec
Parameters
Returns
Vec
from
Geometry2d
toSimpleSvgPath(): string