Table of contents
interface TLStoreBaseOptions {}

Properties

assets

How should this store upload & resolve assets?

assets?: TLAssetStore

defaultName

The default name for the store.

defaultName?: string

initialData

The initial data for the store.

initialData?: SerializedStore<TLRecord>

multiplayerStatus

Is this store connected to a multiplayer sync server?

multiplayerStatus?: null | Signal<'offline' | 'online'>

onEditorMount

Called when the store is connected to an Editor.

onEditorMount?: (editor: Editor) => (() => void) | void

TLStateNodeConstructorTLSvgOptions